// INTRODUCING CLASH FOR THE STACHE
CLIENT SUPERCELL
INSTALLATION DATE 2026
PROJECT TYPE San Diego Comic Con Activation

WHAT WE DELIVERED

Bespoke interactive game design
Custom software development
Multiplayer gameplay systems
Animation and visual asset creation
Reimagining a classic ride through narrative, media and AV innovation
Bringing onboard art collections to life

Introduction

As part of the Clash of the Stash activation at San Diego Comic-Con 2026, CONDUCTR partnered with Supercell to create a series of bespoke interactive games inspired by the iconic Clash of Clans franchise.

Using our Game Volt-powered Arena as the foundation, we combined custom software, game design and themed media to deliver a fast-paced multiplayer experience that challenged guests to work together as they embarked on a mission to recover the Barbarian King’s stolen moustache.

The Challenge

The experience needed to handle high guest throughput while delivering an authentic Clash of Clans adventure that appealed to both dedicated players and newcomers.

Guests were guided through a story-led challenge by the Archer Queen, progressing through three interactive games that tested teamwork, communication and quick thinking. Every moment needed to feel like a natural extension of the Clash universe, seamlessly integrating into the wider activation while remaining intuitive, engaging and highly repeatable.

Our Solution

CONDUCTR transformed the Arena into a fully bespoke Clash of Clans experience, creating the interactive gameplay that sat at the heart of the attraction. Working closely across software, game design, art and media, our team developed a complete experience that blended physical interaction with responsive digital content.

Our scope included:

  • Bespoke multiplayer game development
  • Custom gameplay mechanics and game logic
  • Themed visual assets, animation and UI design
  • Interactive audio and scoring systems
  • Arena software integration
  • Gameplay balancing and testing

The result was a seamless physical experience that immersed guests in the world of Clash of Clans, allowing them to become active participants in the story rather than simply spectators.

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