WHAT WE DELIVERED
CONDUCTR were approached to create a bespoke, bookable attraction with an emphasis on interactivity in a high-traffic area of a venue, inspired by the concept and game logic of an escape room.
Traditional escape rooms present two major challenges for venue operators:
Operational Limitations
Low throughput and long reset times restrict throughput and revenue generation.
Accessibility Issues
Overly complex challenges and layouts can make it harder for families, younger guests, and those with mobility challenges to stay engaged.
Fast-Paced, Immersive Storytelling
A re-themeable concept that adapts to any venue. Use existing IPs, apply your own narrative, or deploy instantly with a base theme or style.
Modular and Scalable Layout
Configure the number, length, and layout of rooms to suit your space. Multiple routes drive replayability and simplify multi-site rollout.
Intuitive Interactives
Theatrical rooms with interactive games and timed challenges reset in seconds, ensuring continuous and accessible gameplay for all ages.
High Capacity
Modular design enables multiple groups to play at once, delivering higher throughput and smoother guest flow than traditional escape rooms.
With throughput significantly increased compared to traditional escape experiences, multiple families can engage across several rooms at the same time. The simplified gameplay loop and short cycle times are able to drive strong repeatability, whilst the thematic overlay and narrative can be replicated for efficiency, expanded for universal IP storytelling, or entirely reimagined to suit new markets.
Everything is designed, developed, and delivered in-house – from software and media to physical build and control systems. CONDUCTR designs immersive environments where tech disappears, and the experience takes centre stage.