SMART SYSTEMS, REAL WORLD PLAY

Where physical space meets digital intelligence.

We design software that responds to real-world movement, touch and timing, powering experiences that think, adapt and connect guests to the space around them. Designed for fun, powered by logic.

The Software, Game Development & AI Blueprint
Interactive Software
Custom apps that power guest input, feedback, and control. Built to run smooth, fast and clean.
Game Development
High-repeat, social-first gameplay. From skill-based challenges to full multiplayer formats. Designed to get people moving, playing and coming back.
AI Systems
Behaviour that adapts. Content that evolves. AI used with purpose, to respond, learn or personalise.
Player Tracking & Scoring Logic
We build the brains. Session control, team logic, live scoring and replays. All mapped out, all tested.
Backend Infrastructure
Everything behind the scenes. Stable, scalable, and fully integrated. The tech that keeps your experience alive.
System Integration
Our platforms sync with lighting, media, show control and AV systems. Everything connects. Everything works together.

We design systems guests want to play again.

Fast rounds. Clear scoring. Smart team logic. Our games and experiences are built for rivalry, replay and real connection. Everything is designed to keep guests moving, reacting and playing again and again. This is gameplay that lives beyond the screen. You can feel it in the room around you.

Software that reacts, adapts and connects.

Our software reacts fast and stays sharp. Sensors, lighting, screens, sound; everything talks to everything. We use smart logic, AI, and real-time control to drive the moment. It feels seamless because it is. No guesswork. No lag. Just interaction that works.

DAZ GAMES: PANIC

A next-gen scare maze built around real-time gameplay, randomised tasks, and a timed escape mechanic using RFID wristband.

SUPERCHARGED SHUFFLE

Engineered for repeat play and social connection, Supercharged Shuffle delivers arcade-style energy through modern game design.

FREQUENTLY ASKED QUESTIONS
Yes. We design software that works with real-world environments, not just screens.
We’ve worked with optical, RFID, LiDAR and computer vision. We choose what fits the space and experience.
To enhance gameplay. We build systems that react, adapt or personalise content, always in service of the experience.
Yes. We offer updates, remote support and content refreshes. We don’t disappear after install.

Our code drives gameplay, interaction and control in live spaces. Fast, flexible and built to scale.

Everything is designed, developed, and delivered in-house – from software and media to physical build and control systems.  CONDUCTR designs immersive environments where tech disappears, and the experience takes centre stage.